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We may have reached Peak Sudoku on mobile devices.

Also, your price is "Free". That may be why income is 0.



I agree with peak Sudoku. I search for Sudoku on Google Play and get 1000 responses. That is a search limit, who knows how many Sudokus there are. Someone starting out with Android might want to go for something a little more niche that has potential demand at first.

Also, the app is only in English as far as I can see. So they are competing in the most crowded market. Not that foreign languages save you with competition always. I tried to do an Android app in another crowded market, flashlight apps. Doing it in several languages did not help.

There are so many lacunae on Android, I have ideas all the time, yet so many people do yet another Sudoku app. They said they spent a lot of time on it. An MVP would have quickly told them what the demand was.

In terms of lacunae - only one app handles Microsoft Access files on an Android device AFAIK - my app. I based it off a popular LGPL Java library, the MVP took about two days or so of work, and did very little. I got a response, and suggestions, and built it up a little. I only have one competitor that I know of, and their database works off-device, and charges a fee after a trial period. There are gaps all over like that yet everyone goes for another Sudoku app, another flashlight app etc.


  There are gaps all over like that yet everyone goes for another Sudoku app, another flashlight app etc.
That's because developing real-people software and value is hard. :(


> We may have reached Peak Sudoku on mobile devices.

That's a nice and clever way of saying what I intended to say.

Absolutely no one is sitting around saying, "man, I want to play Sudoku on my phone but I can't find any games!". There's so much Sudoku to choose from, anyone that has wanted a Sudoku game has at least one on their phone, and has probably tried multiple ones before settling on that one.

Is this honestly the Sudoku game to end all Sudoku games? If so, great, but it's going to take a lot of effort to get people to recognize it, as it's no doubt buried in the search results, and game reviewers are not going to be jumping out of their seat over seeing a new Sudoku game hit their inbox. And if it's not the be-all end-all Sudoku, then forget it.


The OP here Yes, the Game is indeed free, but only with basic feature to get excited about the app. Then the user should upgrade to get access to the other cities and unlock level.

The real issue is not only the big 0 income, but the fact that after 3 week we barely pass the 100 downloads. Google advertise everywhere that there are more than 1M new android activations everyday.... Those are potential users of any game right.

What is not quite right I believe is the discovery of new app on the market. It took us 13 days to start appearing on the 20th page of the search "sudoku".


So your app that just got released and has 100 downloads should appear before an app that has been out for a longer period of time and has more downloads? I don't really think this makes sense from a user perspective, maybe fiddling with the search results once or twice to show recent apps, but it doesn't make sense to permanently move an app like yours up the list. Sorry if this comes off as harsh.


Fair enough @xshoppyx I don't mean that a recent app should appear before others. But at least give opportunity to "users" (not apps) to discover alternatives to the apps they have been using or games they've been playing.

For example, on IOS, when you launch your app, you have a section where only the newest apps appear, at that give them enough exposure to sufficient traction if they worth it.


There are a thousand apps doing the same thing you're doing without asking for cash before I can play an advanced grid.


Hey man, don't give up! Game dev is hard--I wish you luck finding a better market fit next time.

:)


I disagree. Yes there are a lot of Sudoku apps out there but most of them are ugly. I bought the only one that I think has a decent design. And I would probably buy one that came out with really nice graphics and nice ux.


You'll need more than pretty graphics to convince people to try yet another sodoku app.

Yes, those pretty graphics are important, and people getting their first sodoku game on the phone may switch to your game because of them. But almost everybody that likes sodoku already has one installed, and they still have to find you at their search results.


> But almost everybody that likes sodoku already has one installed

How many new Android phones are activated every day?




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