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It's an interesting article, but I doubt the gamification stuff would work for me at all.

It does nothing for me to create some artificial reward unrelated to the goal I'm trying to accomplish. If accomplishing the goal isn't reward enough on its own, then why should I do it? That's especially true if the reward is something I can I have anyway. There is no net gain by depriving myself of an energy drink in my refrigerator for another hour. The energy drink was already mine; and was mine to have when I decided to have it. The gamification idea seems trite to me.



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