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> I mean I'll be honest, it's still a car crash of a program

I'm glad you said that so I feel a little less mean...

I gave it another try but it still feels pretty dire. FPS is bad on a macbook pro with a 120Hz screen on simple models and sketches. I explicitly selected "touchpad" as the navigation scheme, but I still can't figure out how to rotate, and even figuring out panning took me longer than almost every other 3D program out there (blender, PrusaSlicer, macos quick look STL viewer, solvespace).

It still has a splash screen and takes quite a long time to load, like an application from the 90s.

Buttons and actions that are completely irrelevant to me are shown, but disabled, which gives a really cluttered feel.

There's still "part design" and "part" benches. No idea what distinction is being drawn there.

Obviously part of this is from me being inexperienced with the tool, but as a new user all these issues add up to something that doesn't feel approachable or enjoyable to use.

Solvespace has its own issues, but at least it opens instantly and is generally a joy to use.

I'll watch some others slog through FreeCAD 1.1 though so I don't have to, and maybe I'll learn something.

 help



You definitely need to use a mouse with a middle button/scroll wheel, IME. With this, there are presets which work just like other CAD programs e.g. Solidworks. Without it, it’s very difficult to use, but that’s not unique to FreeCAD.

The base UI is quite bad but there are ways to improve it - either through settings and better organisation [0] or via plugins.

I’d suggest to watch a couple of tutorials specifically on 1.1 ([1] was my entry point) as every CAD program had quirks and frustrations at first. I’d say that for hobby-level creations, 1.1 now has ~80% of the usability of Solidworks, once you figure out how.

I’m not sure what’s going on with the performance on your system; I’ve used various 1.1 versions on a Windows laptop and a MacBook Pro and they’re both sufficiently performant. (I usually use a development or RC build from GitHub [2])

[0] https://youtu.be/LKq7hgbu7ks

[1] https://youtu.be/VEfNRST_3x8

[2] https://github.com/FreeCAD/FreeCAD/releases


Thanks for the links, especially [0]. That one was the most compelling for showing how an experienced user actually models a part. It's a shame that the UI defaults need to be tweaked so much to make things usable but I know there's no single UI that works for everyone.

> It still has a splash screen and takes quite a long time to load, like an application from the 90s.

The splash screen can be disabled and it takes 3 seconds to start on my mac. Fusion however has two splash screens (first a regular one, then one that covers the whole app window) and it takes 32 seconds to load! (to be fair, once loaded it's much better than FreeCAD).


Oh yeah, you won't find me defending Fusion. I can understand when you're loading a heavy scene or recomputing _everything_ in a complicated model, but I can't understand multi-second loading times and splash screens for loading...the start screen.

> It still has a splash screen and takes quite a long time to load, like an application from the 90s.

Lots of it is single-threaded, which is an endless frustration on a machine with umpteen cores. Especially frustrating given that it means compute happens on the UI thread.


The trouble with Solvespace is that using it quickly turns into randomly nudging points in hope to avoid kernel failures. Lately I have been using Dune 3D which uses much more reliable kernel.

In touchpad mode, you can rotate by moving your cursor while holding option.

Thanks, I eventually discovered it after a ton of trial and error. It's a shame though because the whole point of a touchpad is multitouch gestures which actually make navigating CAD applications pretty nice. I'll use a touchpad or a combination of touchpad and mouse in other apps like KiCad and it works quite well. Seems to me like all these open source programs should be stealing/sharing the best implementations of some of these basic things like 2D/3D input controls with each other.



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