Heh, reminds me of the early 90s, when I was making my first attempts at complete videogames. I fell in love with the Lucasfilm games, specifically Monkey Island, so I started to build my own graphic adventure engine.
I wanted to have the same look, and I naively thought the same fonts would be important (and conveniently ignored the question of how to make high quality art, since I suck as an artist). So I got some graph paper and copied the two fonts by hand, pixel by pixel, off the screen -- the bold font with an outline used for dialogue, and the skinnier font used for the UI.
I never finished that graphic adventure (mainly due to not really having a plot, not due to technical difficulties), but the fonts looked pretty convincing! I think I still have that graph paper with the fonts in some box in the basement.
I wanted to have the same look, and I naively thought the same fonts would be important (and conveniently ignored the question of how to make high quality art, since I suck as an artist). So I got some graph paper and copied the two fonts by hand, pixel by pixel, off the screen -- the bold font with an outline used for dialogue, and the skinnier font used for the UI.
I never finished that graphic adventure (mainly due to not really having a plot, not due to technical difficulties), but the fonts looked pretty convincing! I think I still have that graph paper with the fonts in some box in the basement.
PS: OMG, I found an actual screenshot! https://gabrielgambetta.com/files/ne2.png Please enjoy my terrible 3D Studio skills and even wrose pixel art skills XD