No, the man who made the worst video game in history was Hideo Kojima with Metal Gear Solid 2. Hardcore fans of prior game(s) felt a combination of let down, shock, and anger at the details. Imagine my surprise when I find out it very well could've been an ingenius plot to screw with the players. As others noted, the games overall plot against the protagonist was what he was doing to the players. Start here on a nice analysis here if you're curious why MGS2 had the effects it did:
Ironically, after the revamp (pun...?) they gave him in MGS4, Raiden turned out to be a hit and they went on to make MGRising. There were fans who were sad you couldn't play as Raiden in MGS4 - talk about ultimate troll: replace a main character with someone who went on to be universally hated. Bash that character in the next game (MGS3) then make him awesome but unplayable in MGS4. (though they later introduced him to MGO)
Tie that into the above theory you get: destroy players perceived identity (Snake); connect player to nerd character that plays VR games (Raiden); let him win in a lame way furthering identification with him; bash him in next game; make player's new identity unplayable in MGS4. Yeah, the guy's an epic troll.
I had a feeling that link would be George Weidman before I clicked on it. Was not disappointed. =) Metal Gear Solid 2 is one of the more amazing things I've ever played, and George's video about MGS2 is awesome, if a little bit overwrought. I was a big fan of Metal Gear (I'd emulated an MSX to play the originals), loved MGS, and liked MGS2 when it came out, but that might have been because it was more Metal Gear Solid. Despite being a "hardcore fan", as the OP would put it, I never felt disappointed or betrayed by MGS2. And, in retrospect, I've learned to like it more by what it tried to do. Ambitious games deserve respect for their ambition insofar as attempts to push outward and expand gaming as an art form, and MGS2 pulls off its goals better than it probably should have.
Today, I find it's one of the better popular-gaming litmus tests for whether or not somebody treats games as experiences to which critical analysis can be applied. (One doesn't have to like the game, there are lots of reasons not to even if I happen to, but does one get the thrust of it?)
Postmodern is a word I heard a lot but didn't understand. That was a pretty good explanation. You could say I do post-modern INFOSEC here and elsewhere. :) The video was really good esp with its fake ending and vindication of Hideo's predictions via social media. Today, they call those echo chambers.
Altogether very interesting stuff that kept me up longer than I wanted to be. Thanks for the link and lack of sleep. :)
http://www.deltaheadtranslation.com/MGS2/DOTM3.htm