I really want somebody to mod this into OpenTTD because cargodist was a good step and a nice approximation for a time, it's no match to the "destination in mind" pax. I'm reduced to play commercial offerings like Transport Fever 2. But as far as I know, it would be a considerable undertaking.
Elsewhere in the thread chain:
>[OpenTTD has bad UI]
Hmm, really? It's cluttered with windows and options but I think the mechanics of windows popping and quick dismissing works out for this kind of a game really well. It scales across #n of monitors so well. I run mine on a 43" 4K television panel, no scaling, and I get all my screen estate I need. Works out so swimmingly.
so ... ideally you would see how many people would be waiting at the station if there were this or that route through the network?
so the game would simulate economic preferences (which then translate to met and unmet demand)
so for every city (and industry?) there should be a preference table of where to buy from (and where to sell to) - and in case of passengers where to go? (and ideally there should be consistency, so if it's possible to go from A to B directly but also through C then preferences should be direct then indirect flows)
> ideally you would see how many people would be waiting at the station if there were this or that route through the network?
Simutrans has this.
> for every city (and industry?) there should be a preference table of where to buy from (and where to sell to) - and in case of passengers where to go?
Not really anymore, their silicon is impressive but most users I would guess don't use it in any meaningful sense. If hardware is your main goal as a customer, you're building a machine with better hardware.
The biggest strength of Eshell, for me, is that I can maintain some sanity in Windows environments (with or without WSL). In linuxland, it's a tougher sell. Compared to term-mode and the others, Eshell hacks better and I can fine tune my tab completions. The best thing is that my keybinds integrate better across all emacs modes when I use eshell.
So I was about ready to rant about bloat in modern software, but I checked first: the new edit.exe for Windows is 260kB. The old editor for DOS 6.22 was actually provided by qbasic.exe, which had the editor and a full BASIC interpreter packed in 250kB. Edit.com was just a tiny wrapper.
This isn't bad at all given how most other software evolved in thr the intervening 30 years.
I remember first finding out about Edlin in 2003 while reading DOS for Dummies by Dan Gookin. Experienced a lot of anemoia that day. That short section about Edlin was the most touching part of the entire book (probably because it took place before the DOS 5-6 / Win 3.x era which already felt old).
I love this. Shouting into the void with the distinct feel, hope that if the idea was popular enough, it'd be brute forced back to existing.
I noticed that the input is not being treated any way before hashing. I'd remove all non-letter characters, and then lowercase everything before hashing to help with some unnecessary misses.
I'm still using Firefox and loving it actually. Other browser engines don't support "zoom text only" anymore so my options are limited. And to my knowledge, there's nothing as good as uBlock Origin for those webkit/blink based browsers...
Yes, Firefox constantly introduces new degradation in UX but so far they always offer opt-out mechanisms for even the most obscure things...
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